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Reverse XDCC Problems
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TOPIC: Reverse XDCC Problems

Re: Reverse XDCC Problems 3 months ago #879

  • drioux
  • Fresh Boarder
  • Posts: 3
  • Karma: 0
HI, is this private build still available to download somewhere?

Re: Reverse XDCC Problems 3 months ago #881

  • a7mag3ddon
  • Expert Boarder
  • Posts: 107
  • Karma: 0
I think this project is dead im afraid, no updates or fixes in a long time

Re: Reverse XDCC Problems 2 months, 4 weeks ago #882

  • balduz
  • Administrator
  • Posts: 390
  • Karma: 10

this project is not dead... See the other post about a major cleanup of the source code... The reason why i'm doing this cleanup and entire code review is simply because its been causing me headaches to fix certain problems and add some new ideas.. Also lots of the code that was added during the years became redundant, obsolete or didn't quite work as expected... Thats why i'm doing this review... There are acouple of issues that also arise with the upnp code, especially when you have multiple upnp enabled devices...


Re: Reverse XDCC Problems 1 month, 2 weeks ago #883

  • fonzo
  • Fresh Boarder
  • Posts: 7
  • Karma: 0
Please provide download link to the private build that works with passive bots.
I cannot find it on here anywhere.
The public pro version I have does NOT work with them and is driving me nuts.
Many of the things I want to download are ONLY available on passive bots.
Last Edit: 1 month, 2 weeks ago by fonzo.

Re: Reverse XDCC Problems 1 month, 1 week ago #884

Hi Balduz,

I'm still using the 2.6 BETA 3 pro version. Where do you put your newer builds? I've searched the Download section but the latest version out there is still the 2.6 one.


Re: Reverse XDCC Problems 4 weeks ago #885

  • planetsofa
  • Fresh Boarder
  • Posts: 2
  • Karma: 0
+1 for the last two posts.

Interested in a private build that fixes upnp and passive.
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